Twisted Rune
From Forgotten Realms Wiki
| The Twisted Rune | |
|---|---|
| Leader(s) | The Rune Council |
| Formed | 864 DR (by Rysellan the Dark) |
| Alignment | |
| Members | Nine Runemasters, unknown number of agents |
| Races | Undead |
| Allegiances | Shadow Thieves of Amn.[1] |
| Enemies | Halaster Blackcloak, churches of Ilmater, Lathander and Kelemvor |
| Base of Operations | Calimshan |
| Symbol | A gnarled sigil resembling the number "3" twice, linked together with points downwards like claws. |
| Source: LoD, p. 177-178 | |
The Twisted Rune is a highly secret cabal of liches and other powerful undead spellcasters. The inner circle is highly secretive, and employ agents to do their biding, most of which are unaware that they work for the Rune[2]. By the Year of the Dracorage, 1018 DR the Rune had become the most powerful organization in southwestern Faerûn, with agents in every country south of the High Moor and west of the Storm Horn Mountains.[3]
The Rune secretly controls nearly half the powerful families of Calimshan, however they rarely act directly to achieve their goals, instead, preferring to let time work for them since they are, in effect, immortal.[4]
Contents |
[edit] Halaster's Higharvestide
At dawn on Higharvestide of the Year of the Gauntlet, 1369 DR, two members of the Twisted Rune managed to kidnap Halaster Blackcloak from inside Undermountain. The lich Priamon "Frostrune" Rakesk and the alhoon Ralayan the Ocultacle used a ring of multiple wishes to bind and summon the Mad Mage to Stardock where they intended to probe the great archmage's mind for his intricate knowledge of portals and magical gates.[5]
[edit] Year of Lightning Storms
In 1374 DR Priamon "Frostrune" Rakesk was fooled by Khelben "The Blackstaff" Arunsun, his former mentor but now hated adversary, into seeking what he thought to be an ancient Shoon artifact. With this artefact, he planned to take over control of the Twisted Rune. The Blackstaff struck a deal with Sapphiraktar the Blue, the Rune preferring to have The Blackstaff deal with the traitorous Runemaster rather than having to deal with him themselves.[6] The Frostrune's immobilized body was teleported into the Underhalls, where the Mad Mage, in possession of the liches phylactery, could take revenge on his former kidnapper.[7]
[edit] Shadows of Amn
| | This section is about an element from the game Baldur's Gate II: Shadows of Amn, and so some content may not be canon. Content published in computer role-playing games is considered canon unless it violates content already existing in some other Forgotten Realms publication. Furthermore, multiple endings in a game should be considered only quasi-canon since in almost all cases no one ending has been verified as canon, with exceptions. Should there be a need to discuss this further, please do so on this article's talk page. |
In Baldur's Gate II: Shadows of Amn the protagonist can uncover a Twisted Rune safe-house in the Bridge District. In this encounter the protagonist can kill Shangalar the Black, a Runemaster of the Twisted Rune.
[edit] References
- ↑ Steven E. Schend (1997). Lands of Intrigue (Amn), p. 21. TSR, Inc. ISBN 0-7869-0697-9.
- ↑ Sean K. Reynolds, Jason Carl (November 2001). Lords of Darkness, p. 177. Wizards of the Coast. ISBN 0-7869-1989-2.
- ↑ Steven E. Schend (1997). Lands of Intrigue (Amn), p. 20. TSR, Inc. ISBN 0-7869-0697-9.
- ↑ Sean K. Reynolds, Jason Carl (November 2001). Lords of Darkness, p. 178. Wizards of the Coast. ISBN 0-7869-1989-2.
- ↑ Steven E. Schend (1996). Undermountain: Stardock. TSR, Inc. ISBN 0-7869-0451-8.
- ↑ Steven E. Schend (July 2006). Blackstaff, p. 297. Wizards of the Coast. ISBN 0-7869-4016-6.
- ↑ Steven E. Schend (July 2006). Blackstaff, p. 336. Wizards of the Coast. ISBN 0-7869-4016-6.
[edit] External Links
Lands of Intrigue 2ed Boxed Set, a free download from Wizards.com
