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Tymanther.

Tymanther was a displaced section of the Abeiran, militaristic, dragonborn-ruled state of Tymanchebar. Tymanther was located in the Old Empires region that was once southern Unther. The bulk of the dragonborn population resided in its capital, the citadel-city of Djerad Thymar.[1]

GeographyEdit

Despite having been ripped from the world of Abeir, Tymanther was a relatively calm arid mesa-land of forests, mountains, and plains.[1][10] Tymanchebar was literally dropped onto the Unther region, rather than being transposed like Akanûl to the north. The impact resulted in a desolate region full of Untheran ruins.[1] Aside from a sizeable population of kobolds and the local fauna native to East Faerûn,[11] some creatures native to Abeir inhabited the region, such as the scathebeasts.[12]

Tymanther originally encompassed the territory between the Black Ash Plain and the Riders to the Sky.[10] Although by 1479 DR the bulk of the population was concentrated in Djerad Thymar[1] and Djerad Kethendi,[13] Tymantherans had also a few minor villages and homesteads across the countryside.[2] After the Second Sundering, Tymantheran territory was reduced to the lands south to the Smoking Mountains, between the Black Ash Plain and the Greenfields south of the River Alamber and around Ash Lake,[14] and the southern coast of the Alamber Sea[13] and the frontier with western Mulhorand.[15]

Notable locationsEdit

  • Arush Ashuak: A village that served as the breadbasket of Tymanther, located on the Greenfields.[16]
  • Arush Vayem: A small, isolated village located in the Smoking Mountains.[4]
  • Djerad Kethendi: A port city in the Alamber Sea.[13]
  • Djerad Thymar: The dominant Tymantheran settlement and its capital city.[1]
  • Ruinspoke: A village that served as the base of operations for adventurers exploring Untheran ruins.[17]

Government and militaryEdit

Djerad Thymar was the seat of power for a highly militant dragonborn kingdom, struggling to make a name for themselves in the lands of Faerûn. Tymanther was ruled by the Vanquisher, who acted as both a monarch and a general. All citizens spent some time in the Lance Defenders, the kingdom's highly trained army, and the population was ever-ready to take up arms again should their country be threatened.[1]

Foreign relationsEdit

Tymanther was misunderstood as a nation and its trading partners were limited. As of 1479 DR, it had good relations with both High Imaskar and Chessenta, despite the mutual enmity of both nations. They held a deep mistrust of the dragon princes of Murghôm, believing they were only a step away from the tyrannical dragon empires of Abeir, and were openly hostile toward Akanûl, owing to a longstanding grudge with the genasi of that land, and engaged in brief skirmishes with the land's military forces.[18]

In 1486 DR, during the Mulhorandi rebellion against the Imaskari, High Imaskar asked for Tymantheran military aid, but the dragonborn chose to openly cut diplomatic relations instead, as they had not forgotten the Imaskari failed to fulfill their promise to help Tymanther during their political crisis with Chessenta in 1479 DR.[19]

As of 1489 DR, Tymanther was in an open war against the returned nation of Unther, as the god-king Gilgeam was adamant in his ambition to reclaim all of the former lands of Unther.[13]

CultureEdit

Main article: Thymari

The vast majority of Tymantherans shared a common culture that was based on a sense of responsibility to their clans[20] and had a highly militaristic lifestyle,[21] with hierarchical castes and strict laws. The nation was divided into large clans, each organized more like a military organization than a government. However, while the laws of Tymanther might be unforgiving, the nation was also highly meritocratic and Tymantheran leaders were those that had proved their ability for command.[10]

The Tymantherans had a known tolerance for races of all kinds, extending their courtesy even to races who were generally disliked, such as tieflings.[22] This tolerance did not, however, equate to equality before the law and only dragonborn were allowed to participate in Tymanther's authoritarian government.[23]

The Tymantherans had a strong and abiding hatred of dragons, perpetuated by terrifying tales of draconic cruelty and retelling of the dragonborn struggle for freedom on Abeir. Though the dragons of Toril had nothing to do with this horrid past that haunted the race, the dragonborn were not particularly forgiving in this regard, and individuals who took up dragon-hunting for whatever reasons were honored as heroes among the Tymantherans. This hatred of dragons was strong, even carrying over to a condemnation of the worship of good dragon gods, such as Bahamut.[23]

ReligionEdit

Although individuals could worship the gods if they wanted to, the worshiping of the gods was something frowned upon by most traditionalist clans.[24] Despite that, the faiths of Bahamut and Tiamat had a strong presence in the area.[2][25] While worshiping Tiamat was illegal—therefore making this religion a minor and secretive cult—,[26] the faith of the Platinum Dragon was an officially sanctioned religion,[27] despite the loathing of the Tymantherans. The Platinum Cadre was the official bahamutan church in Tymanther.[2]

Ilmater and Chauntea were also popular gods in Tymanther, although their faiths only were present in the outlying villages and homesteads.[4][15]

In 1487 DR, the religion of the god Enlil was officially allowed in Tymanther, after the advent of the Second Sundering.[3]

DemographicsEdit

The bulk of Tymanther's population was composed by dragonborn, most of them descendants of the inhabitants of Tymanchebar,[2] although a few dragonborn were also immigrants from Laerakond that had traveled to Tymanther to join the Thymari clans.[28] Although tieflings were a minority of the Tymantheran population, they were openly accepted by the dragonborn.[22] Humans and dwarves also were a minority in the outlying Tymantheran settlements.[4][5][11]

After the Second Sundering, a minority of mulani refugees who fled from Unther were also allowed to join the Tymantherans after they helped the dragonborn in their battle against the Untherans.[6]

HistoryEdit

In 1385 DR, during the Spellplague, the Abeiran nation of Tymanchebar was dropped onto the region of Unther, whose kingdom in turn was transported to Abeir.[1][13] The dragonborn of Djerad Thymar founded the kingdom of Tymanther in tribute to their lost brethren, and to the kingdom they believed they accidentally destroyed.[1] During the Wailing Years, the dragonborn had to fight to survive in a land full of spellplague-mutated horrors, but they eventually tamed the land and prospered as a nation.[29][10] Around 1479 DR, Tymanther was making a name for itself with its small elite cadres of soldiers attacking well-known dragon lairs. Some of these troops returned as heroes, and they spread the reputation of Tymanther to the rest of Faerûn.[1] Thymari dragonborn were sought out as skilled mercenaries by other Faerûnian nations.[13]

In 1479 DR, due to the plans of the taaldaraxi of Brimstone's xorvintaal,[30] Tymanther was facing diplomatic problems with Chessenta and Akanûl. Although Tymanther sent an ambassador to try to solve the situation in a pacific manner, negotiations went bad, mostly because dragonborn were also allies of High Imaskar.[31] The situation worsened when a group of abishai disguised as dragonborn began to kill Chessentan citizens. When the killers were discovered by the Brotherhood of the Griffon, the Thymari diplomatic delegation was kicked out of Chessenta, and the relationship between the two nations became delicate.[32]

At the same time, Tymanther had been battling against a coalition of ash giant tribes controlled by the green dragon Skuthosiin (also one of the taaldaraxi)[33], who launched a full scale invasion against the dragonborn nation and were gaining ground in each passing day after they began to use dragonspawn to bolster their numbers.[34][35] The Lance Defenders were unable to stop their attacks, until the outcasts members of the Platinum Cadre lend their aid to the military.[35]

Taking advantage of the momentary victories, Vanquisher Tarhun led all the Tymantheran military forces—Lance Defenders, Platinum Cadre, private clan's war bands—in a final, desperate battle against the giants.[36] Although they suffered heavy losses, the Tymantherans were able to defeat the giant invading forces[37] and, after the dragonborn wizard Biri uncovered Skuthosiin as the true mastermind of the giants,[38] Vanquisher Tarhun ordered another joint military operation, this time to laid siege to Ashhold and to kill Skuthosiin, ending the giant threat to Tymanther.[39] After the Battle of Luthcheq, Tymanther and Chessenta resumed diplomatic relations.[40]

On Nightal 26 of 1486 DR, as part of the Second Sundering, the lands of Unther that had been transported to Abeir by the Spellplague returned to Toril, while at the same time Tymanther was about to be returned to Abeir. The god Enlil returned to Toril the same day and prevented the process to some degree,[41] but the dragonborn nation was reduced to Djerad Thymar, Djerad Kethendi and small holdings along the coast of the Alamber Sea and Ash Lake.[42][13]

The Untherite immediately went to war with Tymanther, and tried to regain their former lands, but the dragonborn fiercely defended what little territory they had, triggering the First Tymanther-Unther War.[13][43] Although the Tymantherans won that war and expelled the Untherite forces from their territory,[14] Gilgeam never relented from his ambition and, as of 1489 DR, both nations were waging another war.[13]

Notable InhabitantsEdit

AppendixEdit

ReferencesEdit

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), pp. 186–187. ISBN 978-0-7869-4924-3.
  2. 2.0 2.1 2.2 2.3 2.4 Rob Heinsoo, Logan Bonner, Robert J. Schwalb (September 2008). Forgotten Realms Player's Guide. (Wizards of the Coast), pp. 124–125. ISBN 978-0-7869-4929-8.
  3. 3.0 3.1 Erin M. Evans (October 4th, 2016). The Devil You Know. (Wizards of the Coast), p. 415. ISBN 978-0786965946.
  4. 4.0 4.1 4.2 4.3 Erin M. Evans (November 2011). Brimstone Angels Kindle Edition. (Wizards of the Coast), pp. 13–16. ISBN 0-7869-5846-4.
  5. 5.0 5.1 Erin M. Evans (December 2015). Ashes of the Tyrant. (Wizards of the Coast), p. 52. ISBN 978-0786965731.
  6. 6.0 6.1 Erin M. Evans (October 4th, 2016). The Devil You Know. (Wizards of the Coast), pp. 313–314, 454. ISBN 978-0786965946.
  7. Erin M. Evans (December 2015). Ashes of the Tyrant. (Wizards of the Coast), p. 17. ISBN 978-0786965731.
  8. Erin M. Evans (October 4th, 2016). The Devil You Know. (Wizards of the Coast), p. 312. ISBN 978-0786965946.
  9. 9.0 9.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 187. ISBN 978-0-7869-4924-3.
  10. 10.0 10.1 10.2 10.3 Rich Baker (December 2007). “Countdown to the Realms: Year of the Ageless One”. Dragon #362 (Wizards of the Coast), p. 5.
  11. 11.0 11.1 Jeff Hertel (2008-12-08). Taking Stock of the Situation (TYMA1-02) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. p. 4. Retrieved on 2017-07-22.
  12. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 272. ISBN 978-0-7869-4924-3.
  13. 13.0 13.1 13.2 13.3 13.4 13.5 13.6 13.7 13.8 Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 14. ISBN 978-0786965809.
  14. 14.0 14.1 Erin M. Evans (October 4th, 2016). The Devil You Know. (Wizards of the Coast), pp. 483–484. ISBN 978-0786965946.
  15. 15.0 15.1 Pat Smith (2010-07-16). The Hand of Darkness (TYMA2-02) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. pp. 37–38. Retrieved on 2017-07-20.
  16. Erin M. Evans (December 2015). Ashes of the Tyrant. (Wizards of the Coast), p. 248. ISBN 978-0786965731.
  17. Chris Tulach (September 2009). “Adventurers of the Realms: Displaced Lands and Dire Frontiers”. Dragon #379 (Wizards of the Coast), p. 72.
  18. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 90. ISBN 978-0-7869-4924-3.
  19. Erin M. Evans (December 2015). Ashes of the Tyrant. (Wizards of the Coast), p. 152. ISBN 978-0786965731.
  20. Erin M. Evans (October 4th, 2016). The Devil You Know. (Wizards of the Coast), p. 240. ISBN 978-0786965946.
  21. Richard Lee Byers (May 2010). The Captive Flame. (Wizards of the Coast), p. 107. ISBN 0786953969.
  22. 22.0 22.1 Rob Heinsoo, Logan Bonner, Robert J. Schwalb (September 2008). Forgotten Realms Player's Guide. (Wizards of the Coast), p. 19. ISBN 978-0-7869-4929-8.
  23. 23.0 23.1 Rob Heinsoo, Logan Bonner, Robert J. Schwalb (September 2008). Forgotten Realms Player's Guide. (Wizards of the Coast), p. 13. ISBN 978-0-7869-4929-8.
  24. Richard Lee Byers (May 2010). The Captive Flame. (Wizards of the Coast), p. 103. ISBN 0786953969.
  25. Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 113. ISBN 978-0786965809.
  26. Keith Symcox (2009-12-23). Death before Dishonor (TYMA1-04) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. p. 4. Retrieved on 2017-09-08.
  27. Mark Pekel (2011-12-02). Tying Up Loose Ends (TYMA2-03) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. p. 24. Retrieved on 2017-07-20.
  28. Erin M. Evans (October 4th, 2016). The Devil You Know. (Wizards of the Coast), p. 313. ISBN 978-0786965946.
  29. Erin M. Evans (October 4th, 2016). The Devil You Know. (Wizards of the Coast), p. 460. ISBN 978-0786965946.
  30. Richard Lee Byers (June 7th, 2011). The Spectral Blaze. (Wizards of the Coast), pp. 15–19. ISBN 0786957980.
  31. Richard Lee Byers (May 2010). The Captive Flame. (Wizards of the Coast), pp. 40–42. ISBN 0786953969.
  32. Richard Lee Byers (May 2010). The Captive Flame. (Wizards of the Coast), pp. 93–97. ISBN 0786953969.
  33. Richard Lee Byers (2010). Whisper of Venom. (Wizards of the Coast), p. 177. ISBN 0786955619.
  34. Richard Lee Byers (May 2010). The Captive Flame. (Wizards of the Coast), p. 141. ISBN 0786953969.
  35. 35.0 35.1 Richard Lee Byers (May 2010). The Captive Flame. (Wizards of the Coast), pp. 225–230. ISBN 0786953969.
  36. Richard Lee Byers (2010). Whisper of Venom. (Wizards of the Coast), p. 122. ISBN 0786955619.
  37. Richard Lee Byers (2010). Whisper of Venom. (Wizards of the Coast), p. 139. ISBN 0786955619.
  38. Richard Lee Byers (2010). Whisper of Venom. (Wizards of the Coast), p. 207. ISBN 0786955619.
  39. Richard Lee Byers (2010). Whisper of Venom. (Wizards of the Coast), p. 216. ISBN 0786955619.
  40. Richard Lee Byers (June 7th, 2011). The Spectral Blaze. (Wizards of the Coast), p. 287. ISBN 0786957980.
  41. Erin M. Evans (December 2015). Ashes of the Tyrant. (Wizards of the Coast), pp. 463–464. ISBN 978-0786965731.
  42. Erin M. Evans (October 4th, 2016). The Devil You Know. (Wizards of the Coast), p. 32. ISBN 978-0786965946.
  43. Erin M. Evans (October 4th, 2016). The Devil You Know. (Wizards of the Coast), pp. 109–115. ISBN 978-0786965946.
  44. Erin M. Evans (December 2015). Ashes of the Tyrant. (Wizards of the Coast), pp. 291–294. ISBN 978-0786965731.
  45. Erin M. Evans (December 2015). Ashes of the Tyrant. (Wizards of the Coast), p. 301. ISBN 978-0786965731.
  46. Erin M. Evans (December 2015). Ashes of the Tyrant. (Wizards of the Coast), pp. 382–385. ISBN 978-0786965731.
  47. Erin M. Evans (October 4th, 2016). The Devil You Know. (Wizards of the Coast), pp. 312, 323. ISBN 978-0786965946.
  48. Richard Lee Byers (May 2010). The Captive Flame. (Wizards of the Coast), pp. 16–18. ISBN 0786953969.
  49. Erin M. Evans (December 2015). Ashes of the Tyrant. (Wizards of the Coast), p. 256. ISBN 978-0786965731.
  50. Erin M. Evans (November 2011). Brimstone Angels Kindle Edition. (Wizards of the Coast), pp. 13–30. ISBN 0-7869-5846-4.
  51. Erin M. Evans (December 2015). Ashes of the Tyrant. (Wizards of the Coast), p. 408. ISBN 978-0786965731.

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