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Ubar

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Ubar, also called the Lost City of Ubar, was a unique city found in Zakhara, the Land of Fate, in 1367 DR.[note 1][1]

Ubar was the given name of the city in Jannti, the common genie tongue, but the desert giants referred to the location as Dayya in their own language.[1]

GeographyEdit

This mystical city was said to rise from the sands of the Genies' Anvil of the High Desert whenever the genies commanded. Other travelers said it was a permanent fixture of the desert.[1]

DescriptionEdit

Ubar was ringed with strong stone walls and iron gates. Eight octagonal-shaped towers provided splendid views of the surrounding terrain. Ubar's central market was built around a deep well. All of the buildings in Ubar were large enough to accommodate giants, prompting the logical conclusion that it was originally constructed by desert giants.[1]

Because of the Amir's poor health, and lack of leadership to direct routine maintenance, many of the buildings in Ubar were in need of repair.[1]

The Amir's palace, the Red Tower of Dayya, was located in the center of the city.[1]

Mosques to Hajama, Najm, and Haku could be found within Ubar.[1]

ActivitiesEdit

Perhaps in an attempt to win back a location that was originally theirs, desert giants raided Ubar frequently.[1]

InhabitantsEdit

Ubar was populated by an astonishing 200,000 jann, though many of them only visited periodically while wandering the desert. Any janni within the city was not required to answer the call of a sha'ir.[1]

DefensesEdit

Ubar fielded 2,000 soldiers to guard the city. Many of these soldiers were camel lancers and archers.[1]

AppendixEdit

NotesEdit

  1. Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.

ReferencesEdit

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), pp. 35–36. ISBN 978-1560766476.

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