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Umber hulk

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Aberration

Monster Manual 5e - Umber Hulk - p292

Monster Manual 4e - Umber Hulk - Francis Tsai - p256

Umber Hulk

Monstrous Manual 2e - Umber Hulk - p352

Monster manual 1e - Umber Hulk - p98

Umber Hulk
General Information
Type Aberration
Alignment
LG NG CG
LN N CN
LE NE CE
Homeland(s) Underground
Game Information
Challenge Rating 7

Umber hulks look somewhat like a cross between a gorilla and a beetle. Their most prominent feature is probably the huge pair of mandibles, each roughly as tall as a halfling. Four eyes, one pair multifaceted, the other seemingly normal allow it to both see in the darkness in which it lives and somehow befuddle their enemies with merely a look. Their massive claws tunnel through rock with ease and it's thick armor is as strong as full plate mail.

Most people seem to think that umber hulks are unthinking brutes. This is not the case. They can communicate in Terran and often create traps using their digging abilities also, they tend to choose to collapse the tunnels they leave behind them so as to prevent access to where they had just come from. That being said, they care not for subtlety, creating much destruction wherever they go and can often be found dominated by illithid for use as dumb muscle.

Umber holk

A Umber Hulk from Dungeons Command:Sting of Lolth.

References Edit

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