Under High Lord's Hall is an adventure module from the RPGA Legacy of the Green Regent campaign.
Kalahar Twohands' five year old son has been kidnapped! Warned by a higher power not to rescue the boy himself, he must send adventurers into the unexplored crypts beneath his manor house if he wants his son back.
|“||Ah, you’re back. Yes, I have another tale for you. This one concerns a plot to murder our very own High Lord of Loudwater. There is a saying that if you cut off the head that the body will die. And so it was that foes of Loudwater set a trap to kill Kalahar Twohands. As the bait, they used nothing less than his love for his son.||”|
|— Teseryne Truesilver|
LGR01 Extermination • LGR02 Gray Hunt • LGR03 Key to Phantoms' Cloister • LGR04 Secret of Phantoms' Cloister • LGR05 Dark Exodus • LGR06 Epidemic • LGR07 Nurture and Nature • LGR08 Rat's Bastard • LGR09 Denial of Resource • LGR10 Into the Fallen Lands • LGR11 Humility • LGR12 Tyranny • LGR13 Book Knowledge • LGR14 Native Intelligence • LGR15 Caravan to Waterdeep • LGR16 In Cold Blood • LGR17 Tour of Duty • LGR18 Feast of the Moon • LGR19 A Difference of Opinion • LGR20 The Howling of a Mighty Storm • LGR21 The Truth of Hearts • LGR22 As Seconds Slip Away • LGR23 Strange Bedfellows • LGR24 To Sever the Snake's Head