Vampire
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| Natural humanoid (undead) | |
| | |
| Vampire | |
|---|---|
| Type | Natural humanoid (undead) |
| Subtype | Various |
| Vision | Darkvision |
| Location | Prime Material Plane |
| Alignment | |
A vampire is an undead creature. A humanoid or monstrous humanoid can become a vampire, and looks as it did in life, but with paler skin, haunting red eyes, and a feral cast to its features. A new vampire is created when another vampire drains the life out of a living creature.
A vampire can be of any evil alignment, and if its alignment was not evil in life it becomes so in undeath. A vampire retains all the abilities it had in life, plus it gains the ability to drain blood and life energy, and to dominate other creatures with its gaze. A vampire can also command rats, bats, and wolves, or take the form of those creatures.
Additionally, Vampires are weak against sunlight and many magically enchanted weapons. Holy magics and silver are among the strongest weapons when dealing with these evil creatures of the night, as well.
In some rare circumstances, a vampire consumes enough blood to be mistaken for a human. Then in even rarer cases, they breed with a humanoid or monstrous humanoid, creating a Dhampyr. This unholy creation also occurs when a pregnant mother survives a vampires blood drain attack and the child is tainted in the result.
Master Vampires are vampires that have perfected the art of taking spawn, and as a result, can lead gangs against their enemies. They usually have one spawn that is much better then the others, due to their Master's Chosen ability. However, all of a master vampires spawn are better then the norm, stronger, faster, and more numerous.
| | This article is about an element from the game Baldur's Gate: Dark Alliance II, and so some content may not be canon. Content published in computer role-playing games is considered canon unless it violates content already existing in some other Forgotten Realms publication. Furthermore, multiple endings in a game should be considered only quasi-canon since in almost all cases no one ending has been verified as canon, with exceptions. Should there be a need to discuss this further, please do so on this article's talk page. |
Before his death Mordoc SeLanmere was the most powerful vampire in Toril and succeeded in turning the entire population of Baldur's Gate (city) into an army of zombies. He died in the Plane of Shadow when his most powerful vampire spawn Xanhast was killed by the five adventurers, allowing them to enter through a shadow portal and do battle with Mordoc.
[edit] References
- Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5, p. 250-253. Wizards of the Coast. ISBN 0-7869-2893-X.
