Her spellscar was had the form of ridges of bone and spines that projected from her skin unexpectedly, particularly during fits of emotion. In those instance, the ridges pulsed with blue energy.
Vansi had a strong sense of honor and never broke her word once given. She was also a loyal ally of those whom she deemed friends.
Vansi, , was chosen by King Obould XVII to guide the Many-Arrows contingent in Neverwinter following the rebuilding of the city after the eruption of Mount Hotenow, at some point after 1451 DR. Although her orders were to explore to ruined city, Vansi defied Obould's orders, seeing an opportunity to take power in Neverwinter as part of a future plan to annex the city to Many-Arrows. Her forces eventually were able to subjugate the the River District.
At some point afterwards, The Prophet approached Vansi and convinced her to gain an spellscar, that she told the orc was a blessing. This was a plan of the Abolethic Sovereignty to sway the orcs to their side.
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Eventually, Vansi soon allied herself with the Abolethic Sovereignty and went rogue, convincing many of her orcs to follow her. She and her forces began to harass Neverwinter's citizens.
- Vansi Bloodscar article at the Official Neverwinter Wiki, a wiki for the Dungeons and Dragons: Neverwinter MMORPG.
- Vansi Bloodscar article at the Neverwinter Wiki, a wiki for the Dungeons and Dragons: Neverwinter MMORPG.
- ↑ 1.0 1.1 1.2 1.3 Cryptic Studios (2013). Dungeons and Dragons: Neverwinter. Perfect World Entertainment.
- ↑ 2.0 2.1 2.2 2.3 Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 121. ISBN 0-7869-5814-6.
- ↑ 3.0 3.1 3.2 3.3 3.4 Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 120. ISBN 0-7869-5814-6.