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Vel'Nikeryma

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The Vel'Nikeryma (or Blade Lords) was the organization that acted as the guiding council for the Eldreth Veluuthra.[1] Its purpose was to gather information from across Faerûn in order to dictate the direction of the Eldreth Veluuthra but, in general, they avoided intervention in individual cells' matters.[2]

OrganizationEdit

Although the organization was originally led by members of its five founding families, as of 1374 DR, this was no longer the case, and the leadership was determined by voting amongst its most powerful members.[2]

RecruitmentEdit

Recruitment into the Vel'Nikeryma was through the Eldreth Veluuthra. An established member could apply to become an agent and be granted a sort of free-roaming status in Faerûn. An agent would be expected to gather information and pay a portion of his or her treasure to superiors, in exchange for knowledge of the organization's passcodes, handshakes and symbols. An agent would be able to seek supplies and shelter from a cell of the Eldreth Veluuthra, and only if the agent's stay exceeded a tenday or demands were very high could the cell's leader demand a task be carried out.[3]

ActivitiesEdit

Around 1374 DR, agents were sent on treasure hunts to the House of Stone, a ruin near the edge of the Ardeep Forest.[1] They were also tasked with locating the ancient Myth Rhynn and restoring its mythal.[2]

On Evermeet, the organization was responsible for gathering information and subverting sun elf families.[4]

Members as of 1374 DREdit

HistoryEdit

This section is a stub. You can help us by expanding it.


Around 1374 DR, a female member of the organization was killed by the daemonfey in the High Forest, where it was keen to gain more information about the human settlement called Olostin's Hold.[4]

ReferencesEdit

  1. 1.0 1.1 Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 78. ISBN 0-7869-3692-4.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 80. ISBN 0-7869-3692-4.
  3. Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 82. ISBN 0-7869-3692-4.
  4. 4.0 4.1 4.2 Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 79. ISBN 0-7869-3692-4.

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