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Veltalar (formerly Velprintalar) was a settlement in Aglarond and the nation's primary port in 1479 DR, with a population of around seventy thousand. It was founded by human colonists from Chessenta in 756 DR. The population of Veltalar rose from around 35,000 in 1368 DR, to around 66,000 in 1374 DR, then around 70,000 by 1479 DR. The city did not have defensive walls.
As of 1368 DR, the city docks were equipped with cargo cranes and a limited drydock. The waterfront featured numerous small warehouses for this cargo. Nytus the Shipwright was a sailor who retired and made a name as a shipwright.
In 1374 DR, Velprintalar was the only major port in Aglarond, with a large naval yard. It received trade via ship from Impiltur and Sembia. After peace had been established with Thay, Aglarond prospered, boosting trade in the city.
As of 1479 DR, the city moved towards the receded shoreline in relation to its previous location. The old city was renamed Old Velprintalar and became a slum. The settled land furthest away from the shore was on a steep slope, and the buildings were placed close together as a result. As stories of differing architectural styles were added, a patchwork appearance developed in this part of the city.
As of 1368 DR, the city contained a barracks, Griffonheight Keep, at which were stationed 250 foot soldiers and 50 cavalry under the command of Sir Tyman, a half-elf. By 1374 DR, the number of foot soldiers had increased to 400, and the cavalry were replaced by aerial cavalry.
Amongst the notable locations in Velprintalar as of 1368 DR were the Harbor Light, a stone lighthouse containing a magical fire; The Paladin Inn, catering for the wealthier visitors to the city; the more modest inn The Sailor's Home; and the Council Hall where the advisory council to the Simbul met.
A marketplace existed where farmers exchanged goods like grain, fruits and vegetables with foreign traders and merchants.
Palace of the SimbulEdit
Then called Velprin, the site of the city was the seat of power for the human kings of the time.
Velprintalar and VeltalarEdit
Subsidence of the seaEdit
Late in the 14th century DR, the Sea of Fallen Stars subsided, causing the coastline on which Veltalar lay to retreat. New developments moved closer to the new shoreline, while the existing city slipped into disrepair and slums, becoming known as Old Velprintalar.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 88. ISBN 978-0-7869-4924-3.
- ↑ Anthony Pryor (1995). Spellbound (Campaign Guide). (TSR, Inc), p. 47. ISBN 978-0786901395.
- ↑ 3.0 3.1 3.2 Anthony Pryor (1995). Spellbound (Campaign Guide). (TSR, Inc), p. 65. ISBN 978-0786901395.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 111. ISBN 0-7869-2881-6.
- ↑ Anthony Pryor (1995). Spellbound (Campaign Guide). (TSR, Inc), p. 67. ISBN 978-0786901395.
- ↑ Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 112. ISBN 0-7869-2881-6.
- ↑ Anthony Pryor (1995). Spellbound (Campaign Guide). (TSR, Inc), pp. 65–66. ISBN 978-0786901395.
- ↑ 8.0 8.1 Anthony Pryor (1995). Spellbound (Campaign Guide). (TSR, Inc), pp. 66–67. ISBN 978-0786901395.
- ↑ Anthony Pryor (1995). Spellbound (Campaign Guide). (TSR, Inc), p. 66. ISBN 978-0786901395.
- ↑ Bruce R. Cordell (2009). City of Torment. (Wizards of the Coast), p. 71. ISBN 978-07869-5184-0.