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Ventriloquism (originally called Dace's ventriloquism[1]) was an illusion spell from the figment subschool that allowed one to throw his or her voice.[2]

Some creatures, such as slayer genies[6] and dazzles could innately create this magical effect.[7]

EffectsEdit

By speaking into a cone made from rolled-up parchment, the caster could throw his or her voice within a relatively close range, making it sound as if it had come from someone or somewhere else.[2]

ComponentsEdit

To cast this spell required a verbal component in addition to the parchment used as its focus.[2]

HistoryEdit

The spell was invented by the Netherese arcanist Dace in −1859 DR.[8]

Notable UsersEdit

The Zakharan potion merchant Bahija Jalin was able to brew a mixture imbued with the power of the ventriloquism spell, yet she rarely sold it.[9]

In the Year of Shadows, 1358 DR, Khelben "Blackstaff" Arunsun cast ventriloquism via a whisper to talk over Onyx the Invincible's bewildered protests to help him trick a lawyer.[10]

ReferencesEdit

  1. 1.0 1.1 1.2 slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 23. ISBN 0-7869-0437-2.
  2. 2.0 2.1 2.2 2.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 298. ISBN 0-7869-2886-7.
  3. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 139. ISBN 0-88038-716-5.
  4. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 152. ISBN 978-1560763581.
  5. slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 121. ISBN 0-7869-0437-2.
  6. Wolfgang Baur, Steve Kurtz (1992). Monstrous Compendium Al-Qadim Appendix. (TSR, Inc). ISBN l-56076-370-1.
  7. David C. Sutherland III and Cynthia K. Felegy (1993). “City of Delights (Monstrous Compendium)”. In Tim Beach, Tom Prusa and Steve Kurtz eds. City of Delights (TSR, Inc). ISBN 1-56076-589-5.
  8. slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 27. ISBN 0-7869-0437-2.
  9. Tim Beach, Tom Prusa and Steve Kurtz (1993). City of Delights (Gem of Zakhara). (TSR, Inc), p. 57. ISBN 1-56076-589-5.
  10. Dan Mishkin (November 1990). “Lawyers!”. Advanced Dungeons & Dragons #23 (DC Comics), p. 12.

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