Wands of the sun were magical items that could be found in Zakhara, the Land of Fate.[1]
Powers
These wands discharged a golden ray that was up to 30 yards long. The effects of the ray were similar to the sunscorch spell. The ray never missed its target and blasted it with burning damage. Targets wearing metallic armor or holding metallic weapons suffered more damage.[1]
These wands were favored by powerful members of the Brotherhood of the True Flame.[1]
Appendix
References
- ↑ 1.0 1.1 1.2 1.3 Steve Kurtz (1993). A Dozen and One Adventures (Campaign Book). (TSR, Inc), p. 32. ISBN 1-56076-622-0.