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Weathercote Wood

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Weathercote Woods is a woodland located just west of Anauroch, north of the Lonely Moor, east of the Graypeak Mountains and south of the Fallen Lands in the Savage Frontier.[1] Blue mists and strange lights are often see in the woods. [2]


Weathercote Wood has existed from before the rise of Netheril and continues to exist today despite the advancing of the desert of Anauroch.[2]

Some legends claim Nobanion originally entered the Realms through one of the portals in Weathercote Woods.[3]


The Zhentarims Black Road runs just south of Weathercote Woods.[1]


According to the elves, Weathercote wood is full of Gates to other worlds, as well as Wizards that guard the gates from casual use.[4] Neither spells nor psionics can penetrate the woods and those that enter are not heard from again.[4]



  1. 1.0 1.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 174. ISBN 0-7869-1836-5.
  2. 2.0 2.1 slade (April 1996). The North: Guide to the Savage Frontier. (TSR, Inc), pp. pages = Cannot cite pages from this boxed set. Instead, see {{Cite book/The North: Guide to the Savage Frontier}} for a list of products inside the boxed set and cite pages from a product.. ISBN 0-7869-0391-0.
  3. Eric L. Boyd (January 1995). "Forgotten Deities." Polyhedron #115, page 21. TSR, Inc.
  4. 4.0 4.1 Paul Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 48. ISBN 0-88038-593-6.

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