It was a vast lush woodland filled with pines and oaks, but the thick foliage from these tall trees stopped sunlight passing through the canopy, making it the darkest forest in the region. A cool, light, white mist was commonly seen floating along the ground. The white mist was so dense it looked like newly fallen snow, especially on the edges of the forest when the morning light struck the it. This was the source of its name: the Winterwood.
The Winterwood's secluded nature enabled a tribe of mold men to make a home in the northern reaches of the forest. However, the territory they claimed included all the lands south to the Wintercloak River.
The mold men's territorial claims put them in conflict with the local orcs. The green elves also fought them for land. This in turn made the forest a hazardous locale for visitors. The lands south of the Wintercloak river were much more hospitable, however.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 152. ISBN 0-7869-1836-5.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Jim Butler (1996). The Vilhon Reach (Dungeon Master's Guide). (TSR, Inc), p. 54. ISBN 0-7869-0400-3.
- ↑ Rand Sharpsword (2001-11-14). More Lake of Steam and Dragon Coast!. Rand's Travelogue. Wizards of the Coast. Retrieved on 2010-10-13.
Alaghôn • Aphrunn Mountains • Centaur Bridge • Daroush • Gildenglade • Ironcloak • Jathrin's Jump • Lilit Pass • Morningstar Hollows • Mountains of the Alaoreum • Nonthal • The Orbrekh • Orsraun Mountains • Ravilar's Cloak • Xorhun
Arrabar • The Chondalwood • Hlath • Iljak • Samra • Shamph
Elbulder • Fort Arran • Golden Plains • Mimph • Naga Plains • The Nagaflow • Nagawater • Ormpetarr • Serpents' Holding
The Shining Plains
Assam • Cedarsproke • Deepwing Mountains • Gulthmere Forest • Lheshayl • Ormath • Rushing Hills • Urml • Wetwoods