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Zombie

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Undead[1]
4e zombies
Various types of zombies
Zombie
General Information
Type Undead[1]
Alignment Neutral evil[1]
Vision Darkvision[1]
Game Information
Challenge Rating Any[1]

A zombie is an undead creature usually created by the re-animation of a corpse. Unlike animated skeletons, zombies still retain some flesh on their bodies, and give off a horrid, rank smell. They are almost mindless, but can be given simple commands, such as "kill anyone who opens the treasure chest." Virtually any solid creature can be turned into a zombie; in addition to humanoids, troglodytes, minotaurs, and even beholders can turned into zombies.[1]

Zombies drag their feet and so do not leave clear prints.[2]

Basically, a zombie is the corpse of a creature which has been animated by someone who can manipulate negative energy, such as a cleric. For example, a cleric would be able to use negative energy on a corpse and make it move its body, arms, legs, etc.[1]

VariantsEdit

Absorbing zombie 
Able to absorb damaging spells rather than taking damage from them.[3]
Acid zombie 
Nearly pure white with glistening skin and oozing acid.[4]
Ash zombie 
A zombie created from ash of the victims of the Mount Hotenow explosion. Usually Thayan magic in the creation.[5][6]
Bloodthirsty zombie 
These zombies drain blood with their bite.[citation needed]
Corpse creature 
A zombie that retains knowledge and skills it possessed in life.[citation needed]
Death tyrant 
Zombified beholders which possess some of their deadly abilities.[7]
Zombie - Wayne Reynolds

A humanoid zombie.

Diseased zombie 
These are carriers of the disease known as 'filth fever'.[citation needed]
Fast zombie (or quick zombie)
Moves much faster and can act more quickly than a standard zombie.[8]
Hunting zombie 
These hunt their prey by scent.[citation needed]
Juju zombie 
Free-willed, sentient zombies often created from powerful curses or other fell magics.[9]
Tyrantfog zombie 
Priests of evil deities killed by other evil deities.[10]
Zombie dragon 
Created from dragons and retains some of their deadly abilities. Not to be confused with a dracolich.[citation needed]

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), pp. 265–267. ISBN 0-7869-2893-X.
  2. R.A. Salvatore (February 2002). Canticle. (Wizards of the Coast), p. 221. ISBN 0-7869-1604-4.
  3. Rudy Thauberger (October 1996). “The Dragon's Bestiary: The necromancer's armory”. Dragon #234 (TSR, Inc.), pp. 53–57.
  4. Rudy Thauberger (October 1996). “The Dragon's Bestiary: The necromancer's armory”. Dragon #234 (TSR, Inc.), pp. 53–57.
  5. R.A. Salvatore (July 2012). Neverwinter. (Wizards of the Coast) ISBN 0-7869-6027-2.
  6. Neverwinter (MMO)
  7. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 309–310. ISBN 0-7869-1836-5.
  8. Rudy Thauberger (October 1996). “The Dragon's Bestiary: The necromancer's armory”. Dragon #234 (TSR, Inc.), pp. 53–57.
  9. Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), pp. 66–67. ISBN 0-7869-2881-6.
  10. James Wyatt and Rob Heinsoo (February 2001). Monsters of Faerûn. (Wizards of the Coast), p. 85. ISBN 0-7869-1832-2.

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